Software Developer & Builder — Bhaktapur, Nepal

Rabi Dahal

I build things end-to-end — full-stack web apps, Android apps, simulations and games — in TypeScript, Python, Kotlin and C.

Currently building: Cracked, a 3D FPS in Godot
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02 — About

Idea to shipped.

Portrait of Rabi Dahal

I'm Rabi Dahal — proobker on GitHub — a developer based in Bhaktapur, Nepal. I started with small C games and web pages, and now ship full-stack products, Android apps and simulation engines.

My process is hands-on and iterative: prototype quickly, ship it, then rebuild cleaner. Recent work spans an AI-powered social quest game, a women's-safety app, a peer-to-peer aircraft conflict-resolution simulator and a 3D shooter.

03 — Highlights

At a glance.

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Years on GitHub
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Featured projects
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Public repositories
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GitHub followers
05 — All projects

Project index.

# Project Description Stack Year
06 — Journey

Journey so far.

From first C games to simulation engines — the milestones behind my GitHub, in order.

  1. May 2024

    Foundations

    Completed SEE with a 3.91 GPA at Gladstone Academy. Science expos, Red Cross volunteering and public speaking — where the engineering itch first formed.

  2. Dec 2024

    First commits

    Snake and Hangman in C, plus small web builds — a to-do app, tax calculator, weather checker and an e-commerce mockup.

  3. Aug 2025

    Python & algorithms

    Earned Harvard's CS50P alongside +2 Science at Trinity College. Built an A* pathfinding visualizer for map images and a geography quiz game.

  4. Apr 2026

    Full-stack & mobile

    Shipped Rakshya, a one-tap SOS safety app, then rebuilt it natively in Kotlin as Rakshyaa. Built QST (Next.js, Supabase, Gemini), turning real life into an RPG quest game.

  5. Sep 2026

    Simulations & games

    SkyMesh, a failure-resilient peer-to-peer aircraft conflict-resolution simulator; TerraSim, a terrain simulation engine; and Cracked, a 3D FPS in Godot. Plus hackathon builds.

07 — Open source

On GitHub.

— Public repos
— Followers
— Last active
08 — Contact

Let's build something.

Open to internships, collaborations and hackathon teams. The fastest way to reach me is email.